![]() Star Requirement Note: Getting all (some say 10) of the Stars in Worlds 1-4, then unlocking & completing the 7 Star World puzzles, is required to open the door to free the Admin (you need all 7 sigils) in the bunker below the ascension platform. More.Level Navigation Tip: You’ll want to take the Hexahedron companion cube with you often, to make it easier to hop on hard-to-reach ledges and platforms that might normally be too high up to jump on. ![]() ![]() And if you played it, I’d recommend Road to Gehenna. If you haven’t yet played The Talos Principle, 1) You shouldn’t even have read this review, but 2) You should play The Talos Principle. And Road to Gehenna is that most boring and yet occasionally most earnest of compliments: “More of the same.” The Talos Principle almost staged a last-minute Game of the Year upset on PCWorld last December, and for good reason-it’s one of the best puzzle games ever made. ![]() And Road to Gehenna is, with a few exceptions, mostly made up of large-scale puzzles. While those multi-step puzzles can be interesting, too many in a row is overwhelming. This became a problem towards the second half of The Talos Principle and it’s all-too-often a problem in Road to Gehenna-massive spaces filled with a ton of tools and no solid idea where to go or how to get started. If I have one complaint, it’s that with increased complexity often comes increased size. There’s true craftsmanship on display in Road to Gehenna. This is Croteam taking all its tools and making the craziest, most elaborate puzzles it can think of, and that’s something few puzzle games get (or are allowed) to do for fear of losing the audience. In layman’s terms, Gehenna is sort of like hell (or, at least, that’s how many scholars interpret it in the New Testament).īut because there were so many puzzles, it allowed Croteam to really explore its limits-and then to push even further with Road to Gehenna. “And you shall not be afraid of those who kill the body that are not able to kill the soul rather be afraid of him who can destroy soul and body in Gehenna,” from Matthew 10:28. For instance, the titular Gehenna is a biblical term, i.e. As you can probably guess from the names above, the game is once again packed with light musings on philosophy and religion. That’s the basic narrative framework surrounding another batch of Portal-esque puzzles. Elohim has seen the error of his ways, and he commands it of you. In this final moment it falls to you, Uriel, to “save the world.” Or at least to save the various artificial intelligences trapped inside. You take control of Uriel, Elohim’s messenger, who you might remember from the cryptic communications left on the walls in the original game. Rather than continue your original story in the “real world,” Road to Gehenna explores the apocalypse. There was no reason for them to exist anymore. See, once you ascended and left Elohim behind his entire world-all the puzzles, all the artificial intelligences that had come before you-began to disappear. ![]() The expansion, subtitled Road to Gehenna, sort of picks up where the original game left off. So no, The Talos Principle didn’t need an expansion. ![]()
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